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Vezi subiectul anterior Vezi subiectul urmator In jos
AutorMesaj
Sanyok
Administrator
Sanyok
Rank: Administrator
Mesajele Mele Mesajele Mele : 249
Data de inscriere Data de inscriere : 23/12/2012
Varsta Varsta : 28
Localizare : Moldova
e f bun                   Empty
MesajSubiect: e f bun e f bun                   Icon_minitimeLun Dec 24, 2012 11:56 am

Cod:
/// ____ _ ____ _____ _ _
/// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
/// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
/// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
/// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
///
/// ---------------------------------------------------------------------
// ______ ______ ______
// / ____// ___// ____/\ <-><·>| c0nFiG by: |<·><->
// / /\___/ /\__/ /\___\/ ____ <-><·>|<-=Cr!sT!=->|<·><->
// / /___ / __/\/ /_/ /\ /___/\ <-><·> | |<·><->
// /_____//__/\_\/_____/ / \___\/ <-><·>|L0v3 ThiS GamE|<·><->
// \_____\\__\/ \_____\/
// _________
// ( IntrO )
// ¯¯¯¯¯¯¯¯¯

clear
unbindall

name <-=Cr!sT!=->"
alias s1 "slot10"
alias cls "w;s1;w;s1;w;s1;w;s1;w;s1;w;s1;w;s1;w;s1"
alias w "wait"
alias ww "w;w;w;w;w;w;w;w;w;w"
alias dev0 "developer 0"
alias dev1 "developer 1"

bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"

// ________
// ( Bind'uri)
// ¯¯¯¯¯¯¯¯


bind g "drop;"
bind y "messagemode"
bind u "messagemode2"
bind tab "+stngr"
bind b "buy"
bind m "chooseteam"
bind ctrl "+duck"
bind ~ "toggleconsole"
bind mouse1 "+attack"
bind mouse2 "+attack2"
bind q "lastinv"
bind shift "+speed"
bind l "say timeleft"
bind p "say nextmap"
bind f "buyequip"
bind k "mictog"
bind e "+use"
bind mouse3 "stopsound"
bind mwheeldown "+duck;wait"
bind mouse4 "stopsound"
bind x "radio2"
bind n "radio1"
bind c "radio3"

// ______
// ( Jump )
// ¯¯¯¯¯¯

alias +cj "+jump;+duck"
alias -cj "-jump;-duck"
bind space "+cj"
bind "mwheeldown""+duck"

// _______
// (Scor'ul)
// ¯¯¯¯¯¯¯

alias +stngr "+showscores;net_graph 0"
alias -stngr "-showscores;net_graph 3"

// __________________
// ( Schimba Arma )
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslocK "wpnpos"

// _________
// ( Volum )
// ¯¯¯¯¯¯¯¯¯

alias vol0 "volume 0.0; developer 1; echo -MUTE- 0% (__________) ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*) Imi place tareee! ; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo Is Max; developer 0;speak Maxim"
alias volup "vol6"
alias voldown "vol1"
bind F5 "voldown"
bind F6 "volup"

// _______________
//--------( C4 Plant )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +plantc4 "+duck;qc4;+attack;developer 1;echo Plantez bomba!!;developer 0"
alias -plantc4 "-attack;-duck;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10"
alias qc4 "weapon_c4;bomb_msg;cls"
bind "z" "+plantc4"

// _______________
// ( Cumpar Arme )-------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind uparrow "deagle; secammo; defuser; flash; hegren; flash; vest; vesthelm "
bind rightarrow "defuser; hegren; flash; buyammo2; buyammo2; buyammo1 ;vesthelm; vest ; secammo ;flash "
bind f "ak47; m4a1; primammo; defuser; hegren; flash; vest; ; secammo; vesthelm; flash "
bind downarrow "awp; primammo; defuser; hegren; flash; deagle; vest; secammo; vesthelm; flash "
bind leftarrow "usp; secammo; defuser; flash; hegren; flash; vest; vesthelm "

// ________
// ( Alias'uri)-----------------------------------------
// ¯¯¯¯¯¯¯¯

alias w "wait"
alias w1 "wait"
alias w2 "w1; wait"
alias w3 "w2; wait"
alias w4 "w3; wait"
alias w5 "w4; wait"
alias w6 "w5; wait"
alias w7 "w6; wait"
alias w8 "w7; wait"
alias w9 "w8; wait"
alias w10 "w9; wait"

// _______________
// ( Bunny Hoop )=============================
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
alias +bh "+jump;wait;+jump;"
alias -bh "-jump;wait;-jump;"
bind mwheelup "+bh"

// _________
// ( MicrofoN)===================================
// ¯¯¯¯¯¯¯¯¯

alias mictog "mic_on"
alias mic_on "+voicerecord; alias mictog mic_off"
alias mic_off "-voicerecord; alias mictog mic_on"

// ______________
// ( Reload Arma )=====================================
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind r "+sayrel"
alias "+sayrel" "+reload"
alias "-sayrel" "-reload"

// _________
// (Cl_Speed )=------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯

cl_sidespeed 32000
cl_forwardspeed 9999
cl_backspeed 9999
cl_pitchspeed 9999

// _______________
// ( Bind for C & S )-------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯



bind d "+moveright"
bind s "+back"
bind w "+forward"
bind a "+moveleft"
bind t "impulse 201"


cl_showevents 0

// _____________
// ( De'ale mele )----------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯

bind j "say r3 AlL"
bind v "say_team /me"
bind ; "say /rank"

// _________
// ( Cl Setari )--------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯

cl_allowdownload 1
cl_allowupload 1
cl_download_ingame 1
cl_rate 30000
cl_showfps 1
cl_solid_players 0
cl_timeout 99999
cl_bobcycle 0.8
cl_bob 0
cl_bobup 0
cl_lw 1
cl_lc 1
r_mmx 1




// ______________
//--------( croshair )-------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias "c_medium" "cl_crosshair_size medium"
alias "c_small" "cl_crosshair_size small"
cl_crosshair_translucent "0"
cl_crosshair_size "1"
bind KP_RIGHTARROW "c_medium"
bind KP_5 "c_small"


// _________
// ( Gl Setari )------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯

gl_flipmatrix 0
gl_keeptjunctions 0.000000
gl_lightholes 0
gl_max_size 128
gl_monolights 0
gl_overbright 0
gl_palette_tex 0.1
gl_picmip 1
gl_spriteblend 1
gl_wateramp 0

// __________
// ( R Setari )-------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯

r_decals 50
r_drawviewmodel 1
r_dynamic 0
r_mirroralpha 0

// __________
// ( S SetAri )-----------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯

s_automax_distance 30.0
s_automin_distance 2.0
s_distance 60
s_geometry 0
s_leafnum 0
s_bloat 2.0
s_refdelay 0
s_eax 0.000000
s_max_distance 1000.0
s_min_distance 8.0
s_numpolys 200
s_polykeep "1000000000"
s_polysize "10000000"
gl_polyoffset "10000"
s_refgain 0.4
s_reflect 0
s_occlude 0
s_reverb 0
s_usepvs 0
s_verbwet 0.25
s_occ_epsilon 0
s_occfactor 0
loadas8bit 1
pausable 0

// _________________
// ( Half Life Voice )----------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

voice_enable 1
voice_modenable 1
voice_scale 0.75
voice_dsound 1

// __________
// ( M Setari )-------------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯

m_side 0.8
m_yaw 0.022
m_pitch 0.022

// _________________
// ( Toate Setariile )-----------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bgmvolume 0.000000
brightness 99
con_color 20 255 20
console 1
crosshair 0.000000
cl_crosshair_color "255 255 225"
fastsprites 0
fps_max 300
gamma 99
graphheight 104
hisound 1.000000
hud_centerid 1
hud_fastswitch 1
max_shells 0
max_smokepuffs 0
mp_decals 30.000000
net_graphpos 1
net_graph 3
net_graphwidth 105
scr_conspeed 9999
snd_noextraupdate 1
_cl_autowepswitch 0
cl_minmodels 1
suitvolume 0.250000
viewsize 120.000000
con_color 0+255+0
setinfo _ah 0
setinfo _vgui_menus 0
s_rolloff 1.0
s_doppler 0.0
_snd_mixahead 0.1
violence_ablood 20
violence_agibs 0
violence_hblood 20
violence_hgibs 0
s_a3d 0
cl_radartype 1
cl_cmdrate 101
cl_updaterate 15
ex_interp 0.10
cl_dynamiccrosshair 0
cl_righthand 0
cl_weather 0
lightgamma 1
texgamma 0.1

GL_TEXTUREMODE "GL_LINEAR_MIPMAP_LINEAR"

// __________
// ( Set Info )----------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯

setinfo righthand 1
volume 0.34
cl_crosshair_size "small"
sv_aim "1.000000"
bind h "+commandmenu"
sensitivity 2
zoom_sensitivity_ratio 1.2000


// __________________
//--------( Bunny Hop )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +_t0bhopp "alias _special t0bhopp_;t0bhopp_"
alias -_t0bhopp "alias _special;-jump"
alias t0bhopp_ "+-;wait;special"
alias +- "t0bhopp+"
alias t0bhopp+ "+jump;alias +- t0bhopp-"
alias t0bhopp- "-jump;alias +- t0bhopp+"
bind MOUSE3 +_t0bhopp


// __________________
//--------( Echo )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

clear
developer 0
echo Your message


copiati textul in config.cfg in folderul cstrike --==EnjoY==--
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